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©2008-2009 *Shikijiyu
:iconshikijiyu:

Artist's Comments

I wanted to work on lighting and texturing. So I found this model on DAZ and brought it into Maya. I reworked a bunch of the geo and redid ALL the textures. I rendered with mental ray and did a little postwork with 'Shop. I think I'm gonna try it as a night scene next.

Download to see the hi-res original (2560x1600).

Comments


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:iconkrazee2dope:
wicked shit fuckin maya
:iconeriq:
very nice render -- I wish my SketchUp / VRay could do this -- -
:icontaghaboy:
wow, shadow texturing blur are so real. i enjoy with it.

--
------- My Gallery ===> [link] -------
"Inspiration exists, but it has to find you working" Pablo Picass
:iconcelestialenvy:
Wow, it's amazing how realistic the shadows on the wall look.
:iconshikijiyu:
It took a lot of messing with the lighting to get it looking the way it did - I'm glad it's appreciated. Thanks! :)
:iconredbeardcreator:
This definately has some "reach out and touch it" realism going on. Awesome job.

--
[M]anufacturers of laser weapons...build in cool sound generators.... Marketing research...[has] shown that energy weapons that make sounds sell better by 20-33%. - Kevin Siembieda (Rifts GM Guide)

Details

August 1, 2008
598 KB
79.8 KB
900×563

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