Hello. Thanks for the lesson. But could you help with a certain problem? I want to draw 3d model in 2d style. Using your material pattern covered with ragged outline on the edges, and has circuits inside. images.gameru.net/image/direct… Can I customize the material so that it covers the model as shown in the screenshot? images.gameru.net/image/direct… In a sense, clear sharp contours on the faces of the object.
There is a way to do it, but it's a little complicated. Basically, if you want your texture to come through, but still want it to look like toon shading, then you need to plug the texture into each one of the slots in your ramp for the color. In order to still get that banded shading look, though, you will need to go into each file node and turn down the gain for each of the ramp sections that you want to be darker.