Shop Mobile More Submit  Join Login
Maya Toon Shading Tutorial by Shikijiyu Maya Toon Shading Tutorial by Shikijiyu
I revised my method for creating a toon shader in Maya, so I decided to make a more visual tutorial as well.

If you try it out please let me know how it worked for you.
Add a Comment:
 
:iconspereiro:
SPereiro Featured By Owner Nov 13, 2014
Hello. Thanks for the lesson.
But could you help with a certain problem? I want to draw 3d model in 2d style.
Using your material pattern covered with ragged outline on the edges, and has circuits inside.
images.gameru.net/image/direct…
Can I customize the material so that it covers the model as shown in the screenshot?
images.gameru.net/image/direct…
In a sense, clear sharp contours on the faces of the object.
Reply
:iconbenn1614:
benn1614 Featured By Owner May 31, 2014
im trying to get a look smiler to guilty gear xrd. any advice?

www.youtube.com/watch?v=D2xGw5…
Reply
:iconchompotron:
chompotron Featured By Owner Sep 16, 2013
No matter how many times I try this, it just comes out just the toonBlueOutline color all over. There must be something Im missing.
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jan 8, 2014
Try moving around the two colors on the outline ramp.  You might even have to flip them (put the bottom one on top and the top one on the bottom).
Reply
:iconedmundo096:
Edmundo096 Featured By Owner Sep 7, 2013
Gonna try it tomorrow, looks nice! Thanks..
Reply
:iconape248:
ape248 Featured By Owner Aug 24, 2013  Professional Digital Artist
Thank you! Very good Tut!
Reply
:icontyrlova:
Tyrlova Featured By Owner Jun 5, 2013
Toon tab -> Add solid colour / shaded-brightness three tone -> Add Outline -> Done. :p
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jan 8, 2014
Sure...  but then you don't learn how to make it on your own.
Reply
:iconiamyorgos:
iamYORGOS Featured By Owner May 30, 2013  Student Filmographer
Can I add this to an existent material?
I already have a texturized material, and well I'd like to give it the celShade look.
Do you know what do I have to exchange for the image file?
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jan 8, 2014
There is a way to do it, but it's a little complicated.  Basically, if you want your texture to come through, but still want it to look like toon shading, then you need to plug the texture into each one of the slots in your ramp for the color.  In order to still get that banded shading look, though, you will need to go into each file node and turn down the gain for each of the ramp sections that you want to be darker.
Reply
:iconiamyorgos:
iamYORGOS Featured By Owner Feb 14, 2014  Student Filmographer
Hmmmm I see. 
I'll try that, thanks a lot, fella. 
Reply
:iconkschuck:
kSchuck Featured By Owner May 7, 2013  Student General Artist
this was great, thank you. since all i can find these days are paid for tutorials. this worked perfectly.
Reply
:iconfungster:
fungster Featured By Owner Apr 29, 2013
what is your advice for combining toon shading with custom textures. or can it be even done?
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jan 8, 2014
It can be done!  It's kind of a pain, though.  You have to connect your textures/images to each of the slots in your color ramp.  You just need to make each texture/image darker and darker (just like each of the ramp colors is darker than the last, giving you that banded toon shading look).
Reply
:iconfungster:
fungster Featured By Owner Jan 8, 2014
thanks I'll give that a try
Reply
:iconchozan:
Chozan Featured By Owner Apr 19, 2013  Student Filmographer
how can i control the thickness of the outline...??? i got like very "thick"
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jan 8, 2014
By adjusting the positions of the colors on the outline ramp.
Reply
:iconlimitlessassky:
LimitlessAsSky Featured By Owner Mar 11, 2013  Student Filmographer
Thanks for sharing this. Has been very helpful putting together a Cartoon Template Shader for me to use in my animation work.
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Mar 29, 2013
My pleasure :)
Reply
:iconmontambault:
Montambault Featured By Owner Jan 29, 2013  Student General Artist
I know it's late but thanks alot !

And also, is it possible to plug a texture map that could "replace" the map but still have a "toon" shading ?
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Mar 19, 2013
Well "toon" shading is really just shading without gradients. Instead of a soft falloff from where the light strikes it to the darker area in shadow it is just a couple solid colors. You could replace either of those solid colors on the color ramp by plugging textures into those color slots (the same way we plugged the color ramp into the outline ramp). So it certainly CAN be done, but whether it gives you what you want is hard to say.
Reply
:iconplehnard:
PLehnard Featured By Owner Nov 30, 2012
Well made tutorial.
Thank you very much for sharing.
Reply
:iconteapleez:
teapleez Featured By Owner Nov 16, 2012
I'll try this out soon and let you know how it goes!
Reply
:iconshaantia:
shaantia Featured By Owner Jun 20, 2012
simple but brilliant! thanks :)
Reply
:iconanarchemitis:
anarchemitis Featured By Owner Jun 19, 2012
Thanks a lot!
Reply
:iconaaawhyme:
aaawhyme Featured By Owner May 28, 2012  Professional Digital Artist
this is beautiful...

you are beautiful...


thank you so much.

;_;
Reply
:icon04badboy:
04badboy Featured By Owner Mar 28, 2012
Thank you so much its really helpful. Thanks for upload.
Reply
:icon04badboy:
04badboy Featured By Owner Mar 28, 2012
Thank you so much. Its really helpful.
Reply
:iconmintertweed:
mintertweed Featured By Owner Nov 13, 2011  Professional Digital Artist
What if I wanted to add a texture to my cel-shaded object, how would I go about doing that?
Reply
:iconaquin7777:
Aquin7777 Featured By Owner Sep 20, 2011
Wow, very well explained and a good end result with lots of options after completion. This is a great tutorial.
Reply
:iconrnbcicey:
RNBCIcey Featured By Owner Sep 1, 2011  Professional General Artist
Hi and thanks for making this tutorial. It is really helping me with my portfolio stuff. :wave:
Reply
:iconkuro-04-tsuki:
KuRo-04-TsuKi Featured By Owner Jun 7, 2011  Student Digital Artist
Nice tutorial, been looking for one of these in ages~~ =)
Reply
:iconabazou:
abazou Featured By Owner Mar 10, 2011
did u test the maya 2011 toon shader?
Reply
:iconvinnylt:
VinnyLT Featured By Owner Feb 21, 2011
i will test this out. thanks for the upload.
Reply
:iconleonstrife1087:
Leonstrife1087 Featured By Owner Dec 18, 2010
this looks handy, I plan to use cel-shaders for a project of mine this is going to my favourites list so I can always go back to it
Reply
:iconchronosabyss:
ChronosAbyss Featured By Owner Nov 16, 2010  Student General Artist
Wow, this is very precise and helpful!
But my outline takes over the entire sphere. I've tried fiddling with everything I can think of, including all the ramps, but it's either all black or gradient shaded...

Any thoughts?
Reply
:iconshackmr:
ShackMR Featured By Owner Jul 26, 2010
hmmmm why do you do the whole thing manually using a phong instead of using the toon settings and manipulating the colors?
Reply
:iconshackmr:
ShackMR Featured By Owner Jul 26, 2010
never mind i see what you did
Reply
:iconpie89:
Pie89 Featured By Owner Jun 7, 2010
rele helpful thanks!
Reply
:iconpie89:
Pie89 Featured By Owner May 27, 2010
my outline isnt showing? =(
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Jun 2, 2010
Try adjusting the positions of the colors on the outline ramp?
Reply
:iconmaster3d:
master3d Featured By Owner Mar 12, 2010   Digital Artist
hmm wonder if something like this is gonna work in 3ds max! I see all the tools I use too...maybe, might give it a go:)
Reply
:iconshikijiyu:
Shikijiyu Featured By Owner Mar 22, 2010
I don't know much about Max - but I don't think it is quite the same in the sense that Maya is "node driven." However, I am sure the same thing could still be very much accomplished. I would love to know if you try.
Reply
Add a Comment:
 
×




Details

Submitted on
March 9, 2010
Image Size
1.8 MB
Resolution
900×10159
Link
Thumb
Embed

Stats

Views
36,878 (10 today)
Favourites
221 (who?)
Comments
43
Downloads
1,184
×